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Tuesday, February 12, 2008

Interesting Interview

An interesting interview with Will Wright, designer of the most breathlessly praised not-yet-existent video games of recent memory.

Interesting how he measures time by a relatively specific number of mouse clicks. Describing one goal of Spore:

"Recapturing that magic where come up to the computer, and in ten or twenty mouse clicks you've done something that really surprises you, that you didn't think you could do or the computer could do, but really the credit comes back to yourself."

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